Enzyme Media Server
A show-control system for live events. Providing video playback for LED screens, IMAG and projection. Controlled from a timeline, manual layer, lighting console or remotely by OSC. Enzyme Media Server includes innovative and unique features that will enhance how you work with video.
Built for operators, by operators.
What it brings to your show.
Supports multiple timelines
Manual transport controls. Lock to SMPTE or Art-Net timecode. Keeps playing through a dropout. Innovative set-list function. All the timeline control you need.
Run it from your desk
Patch Enzyme layers like any other fixture, from its GDTF file, and run video from your lighting console’s cue stack. Art-Net, sACN and DMX all supported.
Take manual control of layers
Store looks in recalls and bring them back at any time, by hand, by OSC or from DMX.
Capture sources
NDI®, Spout and Syphon, or SDI and HDMI through a capture device.
Image routing and projection
Keystones, blends, corner pins, grid warps and soft edges. Simple mapping, layer to output. Complex mapping, manipulating video across multiple surfaces.
Multi-channel audio
Route audio to banks and send them to an audio output device, from 2 to 64 channels. Dante supported (Dante licence required).
LEDs that match
Calibrate fixtures by eye or with a meter, so their whites match. Up to 65,536 LEDs in a single pixel map.
Remote control commands
OSC input and output, direct from the timeline. Send network commands to external devices. MIDI surface control.
A backup that takes over
A second engine runs frame-synced with the show, ready to step in if the main one fails.
Every layer has one owner, and you always see which.
Timeline
Cues and clips locked to timecode or triggered manually with a GO button. Timeline playback arranged by the set list, ready for tonight’s show.
Lighting console
Each layer’s clip, level, position, colour and effects controlled by its own DMX channel, so video layers run from the same cues as the lights on your console.
Manual control
Take control of any layer directly at any time. Switch to manual layer control, store looks in recalls and bring them back by hand, OSC or DMX.
System requirements.
Enzyme Media Server has been created to work on both macOS and Windows.
1–2 outputs
MacApple silicon (M1 or later), 16 GB RAM, SSD, macOS 14 or newer
WindowsWindows 10 or 11, 64-bit, 16 GB RAM, 1 TB SSDNVIDIA or AMD GPU (RTX 3050 / RX 6600), 6 GB RAM (dedicated)
4× outputs
MacApple silicon M-series Pro or Max, 32 GB RAM, SSD, macOS 14 or newer
WindowsWindows 10 or 11, 64-bit, 32 GB RAM, NVMe driveNVIDIA GPU (RTX 4070 / RTX A2000 / RTX A4000), 8–12 GB RAM (dedicated)
Common questions.
What files does it play?
The HAP family, H.264 and HEVC, still pictures from PNG to EXR and SVG, plus live cameras, capture cards, NDI, Syphon, Spout and SDI. ISF shaders run as generators.
How much graphics memory does it use?
Four HD outputs with generators and NDI use about 1.4 GB of graphics memory. The rest is headroom for 4K media, delayed outputs and bigger shows.
Will it work with my lighting desk?
If it sends Art-Net or sACN, yes. Patch Enzyme from its GDTF file like any other fixture.
What happens if the machine fails?
A backup engine runs frame-synced with the show and takes over, so the show carries on.
Can I use a MIDI controller?
Yes. Enzyme MIDI, included, lets a fader box, pad controller or Mackie-style surface run Enzyme, and it can send to your desk or QLab too. See the MIDI guide.
Where can I read more?
Essentials walks you through a show in a few pages. The full user guide covers every setting, and the MIDI guide covers control surfaces.
Who are the creators?
Nick Malbon and Simon Pugsley who, between them, have over 50 years of media server & lighting experience in the TV and live events industry.
Ready for your next show.
Read the guide to see how it fits your rig.
Contact us
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